Happy Holidays from Hololabs


2014 has been an incredible year for us here at Hololabs, and we have you - our friends, family, and supporters - to thank for it!

Lots happened this year, including some good funding news from the CMF, the launch of Phonophotopia, and of course, the worldwide launch of Papercade.

There’s lots more in the hopper, and we can’t wait to share 2015 with you.

Happy holidays, folks.
- Team Hololabs

Visit the Papercade Demo Pod at MIGS 2014 in November


It’s that time of the year again!

MIGS 2014 is just around the corner, and Hololabs will be there in full force. We will be showcasing the latest version of Papercade in the new Demo Zone, and Astrid will be speaking about the Canada Media Fund.

If you’re coming to town and are interested in meeting please do send us an email, or get in touch on LinkedIn.

Looking forward to seeing you there!
- Team Hololabs

Papercade Update: Record and Share Videos


Hello Papercaders!

A new update to Papercade is now live on the App Store: recording and sharing videos directly from the game. Videos, like this one, or this one, can be made while playing any of the mini-games in the Play tab or even while crafting your own. There are two types of videos that you can record, which are outlined below.

Basic Video Recording
At the end of any Papercade you will see a new button (under replay and like) that says Share Replay Video. Tap that button and you will instantly be able to share your gameplay with friends on Facebook, YouTube, Twitter, or by email.

Recording Live Commentary
Before beginning any Papercade - where you see the game information if you’re playing, or the kit information before crafting - you will notice a new set of buttons at the bottom of the card (under the play / start craftingbutton). These are to enable audio recording or even a picture-in-picture video recording to accompany the gameplay.

Advanced Features
In the share window there are a couple other options available to make your Papercade video more personal. One is to add your own message and hashtags to encourage friends to watch your masterpiece. The other is to preview and edit the video by tapping the video thumbnail.

That’s it! Remember to share your videos with us and the Papercade community on Facebook and Twitter.

Happy scrapgaming!

Papercade is an Official Selection at IndieCade 2014


We are excited to announce that Papercade is an Official Selection at IndieCade, the International Festival of Independent Games.

IndieCade’s mission is to support and promote independent game development around the world, and we are honoured to be included in this year’s impressive lineup.

If you will also be attending IndieCade, taking place October 9-12 in Culver City, CA, please come by and scrapgame with us! We would love to meet you.

For more updates about Papercade you can sign up for email updates on the website, or get social with us on Facebook and Twitter.

Hololabs will be at Unite 2014


Going to Unite 2014? Us too! Let’s meet up.

As you may know, we have been developing a number of projects using Unity 3D, including our interactive music making homage to Norman McLaren, Phonophotopia, and our soon-to-be-released diorama creation game Papercade.

Because we are on a never ending quest to keep learning here at Hololabs, Co-Founder and CTO Mike Wozniewski will be at Unite this year. If you will also be in Seattle we would love to hear from you.

You can email us any time or drop us a line over on LinkedIn.

See you soon!
Team Hololabs

Hololabs is Hiring: Unity 3D Developer


We are currently expanding our team in order to complete two upcoming F2P titles for mobile platforms. Candidates should have an interest in social, casual and mobile games. However, we are a small “indie” studio and ultimately seek passionate and motivated new team members that will grow with the studio and help to create amazing new products in the future. Feel free to come with your own ideas and help steer this studio towards success.

Required skills:

  • Highly organized, self-motivated, with strong problem solving, troubleshooting, and analytical skills;
  • Intimate knowledge of Unity3D;
  • Highly competent in C#: should understand coroutines, events, delegates, singletons, etc.;
  • Experience in game programming concepts: 3D math, colliders, physics, character controllers, GUI, cameras;
  • Experience with some popular Unity3D packages: NGUI, Playmaker, FingerGestures, AStar (path planning), Vectrosity;
  • Can self-manage, work in an agile environment (e.g., SCRUM), and track progress;
  • Familiarity with version control (Git).

Other nice-to-have skills:

  • Design experience (e.g., Photoshop, 3DSMax, Maya, etc.);
  • Experience writing shaders;
  • Animation (Mecanim, animation controllers, rigging and retargeting);
  • Experience developing cloud-based applications, working with web APIs, networking, parsing JSON, data persistence, and database/CMS interaction;
  • Knowledge of web application programming (HTML5, responsive UI, AngularJS, Bootstrap, Javascript, jQuery, etc.);
  • Mobile app development (iOS/Android): XCode, C++, NDK, Obj-C;
  • Bilingual (English/French).


  • Montreal, Canada
  • Looking for full-time candidates who can work on site
  • Remote working is NOT possible for this position


  • Salary according to experience
  • Revenue sharing and equity compensation also available

Is this you? Get in touch! Send a CV to jobs@hololabs.org .

GDC and PAX East 2014 Wrap Up


Phew! March and April sure were busy months on the ‘out and about’ front for Hololabs.

In March we went to the Game Developers Conference in San Francisco and were selected to represent Canada in the Canada @ GDC Canadian Video Game Showcase. It was fantastic, and we very much appreciate all the support we had from Telefilm Canada while we were down at GDC.

As a result of we saw some great press opportunities including write-ups in:

A few weeks later, in April, we had our very own booth at PAX East to show off our first playable version of Papercade. It was incredible seeing so many different people using Papercade and loving it! We had a blast and were even included in Applied Gaming and Gamerwife's PAX East recap posts!

All this has us very excited, and we can’t wait to get our beta version up and running so even more people can try it out. So, on that note, friendly reminder that if you are interested in joining the closed beta test you can sign up on the website any time.

NFB Presents McLaren Wall-to-Wall Featuring Kid Koala and Hololabs Collaboration


Photo Credit: National Film Board of Canada (NFB)

In honour of innovative film maker Norman McLaren the National Film Board of Canada (NFB) has commissioned seven artists to create projection installations around Montreal.

We are excited to announce that in collaboration with recording artist Kid Koala we have an interactive installation at Place des Arts in downtown Montreal entitled Phonophotopia.

Inspired by Norman McLaren’s film “Dots,” anyone can place ‘dots’ (coloured blocks) on a film strip conveyor belt and watch as they come to life as they are projected onto Théâtre Maisonneuve at Place des Arts.

Phonophotopia runs from April 11 to June 1, 2014 in the evenings.

Hololabs will be at GDC 2014 in March

Yes folks, the rumors are true. A couple of us from Hololabs will be heading out west to the Pacific time zone to attend the Game Developers Conference in San Francisco.

There may or may not be flowers in our hair.

Anyhow, if you will also be going to GDC, and/ or will be in the San Fancisco region at the same time, drop us a line! We’ll be there for the whole week, by the way, and we are very much looking forward to seeing old friends, making new ones, and showing off Papercade.

See you soon!

PS: If email isn’t your thing you can say hi any time over on Facebook, Google+, or Twitter.

Hololabs Recieves Marketing Funding for Papercade

Hololabs is excited to announce that Papercade has recieved marketing funding from the Canada Media Fund Experimental Stream. This is the third round of funding Hololabs has recieved for Papercade following sucessful proposals for development and production.

For more on the latest funding round you can check out the CMF’s press release on their website.